That rating scheme is as follows:
Graphics - 0 to 5
Sound - 0 to 5
Control - 0 to 5
Fun Factor - 0 to 5
I'm going to weigh the scores accordingly though, and I think that may help. I'm going to weigh Graphics at 15%, Sound at 15%, Control at 25% and Fun Factor at 45%. I think that is a fair way to evaluate games. I'm also planning on basing sound and graphics on the time period.
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