Sunday, December 1, 2024

Donkey Kong Country (Super Nintendo) Turning 30...

Thirty years and a few short days ago, Donkey Kong Country was released on the Super Nintendo.  At that time, I was in the fourth grade, and I was a little too young to have played the original Donkey Kong in the arcade.  Although, I may have played the original game, but it would have been at the large beach arcades and it was a long time past its prime in the early 80s.  The first time I really remember hearing about or seeing Donkey Kong was in the game Super Mario Kart.  And the Donkey Kong in the SNES Super Mario Kart is actually Donkey Kong Jr., so really that wasn’t even the original ape.

However, by the time 1994 rolled around, I was at the age where trips to the grocery store with my grandmother and mother always involved me making my way over the magazine section of the store, which was almost always inhabited by video game magazines.  Nintendo Power was my favorite at the time naturally, since I had a SNES.  During the trips to the store, scanning the magazines brought to my attention the upcoming game Donkey Kong Country for the holiday season. One issue in particular, the August 1994 issue, I ended up buying. This particular issue has the “Pak Watch” section of upcoming games with Donkey Kong Country as the lead story (followed by Mortal Kombat II which I will post about later).  Just from seeing the few screenshots in the magazine and the description, it looked like a game that I would enjoy playing.  The biggest thing that I can remember from just seeing the screenshots was the 3D sprites, which at the time looked amazing.

This game became an instant ask for my Christmas list that year. When the game released on November 18, it showed up in the Wal-Mart and Toys R Us displays in store to play.  I remember standing there and playing the new Donkey Kong game in the store.  My mom was very familiar with Donkey Kong, as she had played the original arcade game and I think she also looked forward to playing this one with me when I got it for Christmas.  The biggest thing I remember about playing Donkey Kong Country (other than the stunning visuals and brilliant music) was the difficulty.  Coming from playing Super Mario Bros 3 on NES and Super Mario World on SNES, this game was a completely different animal.  The boss fights were difficult, there were tricky platforming sections, and even my mom had a tough time playing this one with me.  Even though the game was challenging though, it did have the ability to save, which made the struggle a bit more rewarding, since you could just pick back up (roughly) where you left off.


It was a long time as a kid before I actually beat Donkey Kong Country because of the difficulty curve.  But one of the great things about the game is the immersive world that comes with it.  Each area had it’s own personality and I found them all to be as interesting as the game itself.  There were jungles and forests, mountains and caves and even a factory.  I always found myself pondering about what was going on in the background as I played the game.  The brilliant and well-composed music was another feature that made the hard struggle to Candy’s Save Spot less tedious.  Some of the music from the game has found its way into things not even video game related.  Aquatic Ambience is probably the most recognizable song from the game, as it made its way into TikToks and Instagram/YouTube shorts as background music.  I’d imagine there are many kids today that know the song and not the game where it came from.


Donkey Kong Country also added new companions to the classic Donkey Kong style of characters.  The first addition was Donkey Kong’s companion in the game, Diddy Kong.  Diddy Kong was smaller than Donkey Kong, but also faster and had a great new spin attack to use against enemies.  When I was a kid I preferred the slower, larger Donkey Kong; I think it was more to do with me being so used to Mario’s jump mechanic to attack enemies.  As an adult however, I have learned that utilizing Diddy Kong’s spin attacks and speed make the game a little easier to complete in certain sections.  There were also animal companions in the game that make certain sections of levels easier.  The animal companions include Rambi the Rhinoceros, Enguarde the Swordfish, Winky the Frog, Expresso the Ostrich and Squawks the Parrot.  I always found that in general, the levels where animal buddies are located are able to be completed without them, but the buddies make the level significantly easier.

Another thing a little different about Donkey Kong Country when comparing it to other popular platformers like the Super Mario games, is the fact that Rare games tend to have a lot of collecting and secret areas.  Donkey Kong Country is not as bad about being a collect-a-thon as later titles in the series, but the first one definitely has a lot of collectables per area, including the bananas, 1-up balloons, K-O-N-G letters, and the golden animal buddies.  It does add some replay value to the game, as the game does track if you 100% a level, and 100% on the whole game is very challenging.


So this year, as I’m nearing my 40th trip around the Sun in just a few short months, I decided that I’d play some Donkey Kong Country the past week or two.  The game of course is every bit as difficult as I remember it being.  And there were spots even early on in the second world that get very frustrating to play.  But one other great thing in addition to the saves is that there are so many bananas and extra lives around each level that it’s easy to stock up as you play and make your way to each save location.  Playing it now is just as fun as playing it back then, and I think the game does hold up really well even though online it tends to get overshadowed by the sequel.  This game is a shining star that appeared at the end of a very jam packed year of great (especially fighting) games.

So how does it score now?

Graphics 15% - (4) I think the graphics at the time were amazing, though in the modern world, early 3D renders tend to get trashed on.  Me personally though, I still think it holds up pretty well.

Sound 15% - (5) I mean, was there going to be any real doubt about the excellence of this game’s soundtrack? It has some of the most recognizable songs from any video game ever made and has songs that appear in random TikToks/Reels.

Control 25% - (3.75) The control in Donkey Kong Country can be ever so slightly jank at times, but I still think it controls pretty well for 30 year old game.

Fun Factor 45% - (4.5) Donkey Kong Country is arguably one of the best games and one of the absolute best platformers on the Super Nintendo. It was good 30 years ago and it’s good today. There is a reason that it has had multiple games on the Wii, Wii U and Switch in the same old format.

Final Average – 4.3125 One of the best games on the Super Nintendo. If for some reason you’ve never played it and you enjoy platforming games, please check this one out. And if it’s been a while since you’ve played it, go back and check it out. I think you’ll find that it does still hold up.

eBay outlook – cart alone (November 2024) - $14-$20; Complete (November 2024) - $70-$100

Retroachivements (emulation) – 71 total achievements worth 675 (2,808) points

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